Big maps, balancing battles and Juvenile delinquency!


Woke up early this morning to start working on several large maps. They are coming
together very well. I notice somehow That the monsters became invincible

I need to figure out why eventually figured out and they went back to normal.

I decided to undertake the large hit points and strength away from the players

I don’t see how they would do At a low level after a while of tinkering

I balanced out the difficulty based off stats armor worn and how

Many were in party. Coming together very handsomely. I’ll post

Some new clips later today!


thanks,

Leifj

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